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GeGetSerialinfo() empty in TeamRender Server

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NiklasR View Drop Down
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Joined: 2010 Dec 13
Location: Germany
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Posts: 2538
Post Options Post Options   Quote NiklasR Quote  Post ReplyReply Direct Link To This Post Topic: GeGetSerialinfo() empty in TeamRender Server
    Posted: 2017 Jul 10 at 5:37am

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Hi! I would expect the Team Render Server to behave the same as Cinema 4D in regards to
GeGetSerialInfo(), but it doesn't fill the SerialInfo struct at all.

 SerialInfo si;
  GeGetSerialInfo(SERIALINFO_MULTILICENSE, &si);
  if (!si.nr.Content()) {
    GeGetSerialInfo(SERIALINFO_CINEMA4D, &si);
  }

How can I get the C4D serial in the Team Render Server?

Thanks!
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knickknack View Drop Down
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Joined: 2016 Jul 01
Location: Italy
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Post Options Post Options   Quote knickknack Quote  Post ReplyReply Direct Link To This Post Posted: 2017 Jul 14 at 2:17am
Hi Niklas, thanks for writing us.

I confirm that you've currently hit a limitation. At the moment I'm not aware of any other means to retrieve Cinema 4D license information under a TR(client/server) scenario.

Best, Riccardo
MAXON Computer GmbH
SDK Support Team
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