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plugin subfolder weirdness

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C4DS View Drop Down
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Post Options Post Options   Quote C4DS Quote  Post ReplyReply Direct Link To This Post Topic: plugin subfolder weirdness
    Posted: 2017 Nov 09 at 2:08am

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Cinema 4D Version:   R19 
Platform:      
Language(s):     C++  ;   

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I have this feedback from a user of my Seamilar plugin that he re-arranges his plugins into subfolders. All UV related ones are in a subfolder UV, all architectural into Architect ... and so on.

The strange thing is that when only one plugin is moved to a subfolder all remains unchanged.
When the subfolder contains 2 plugins or more, then the structure in the plugin menu changes, and for some reason (unknown to me) my tag plugin doesn't show up in the list anymore.

a short demonstration of the process of moving plugins to subfolder:


According to the user this worked in R18 and before, not in R19 anymore.

I register the tag with following code

    RegisterTagPlugin(SEAMILAR_TAG_PLUGIN_ID, GeLoadString(IDS_SEAMILARTAG), TAG_VISIBLE, SeamilarTag::Alloc, "Tseamilar", AutoBitmap("Seamilar.tif"), 0);


Daniel



Edited by C4DS - 2017 Nov 09 at 2:09am
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C4DS View Drop Down
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Post Options Post Options   Quote C4DS Quote  Post ReplyReply Direct Link To This Post Posted: 2017 Nov 09 at 2:23am
Did some further investigation, and I now noticed that the tag menu in the Object Manager hs now an entry with the name of the subfolder, and my tag and its parent group is found in there.

Guess we can skip this whole topic and set this to solved.
Sorry.
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Andreas Block View Drop Down
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Post Options Post Options   Quote Andreas Block Quote  Post ReplyReply Direct Link To This Post Posted: 2017 Nov 10 at 2:29am
Hi,

yes, that's roughly the intended behavior.
We are not aware of any changes in this behavior between R18 and R19.

Cheers,
Andreas
SDK Support Engineer
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Post Options Post Options   Quote C4DS Quote  Post ReplyReply Direct Link To This Post Posted: 2017 Nov 14 at 4:35am
Only saw today the topic got a reply. Sorry.

Thanks for the confirmation Andreas.
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