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BaseLink pointer is changed after ctrl-z

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peterakos View Drop Down

Joined: 2015 Jul 13
Online Status: Offline
Posts: 349
Direct Link To This Post Topic: BaseLink pointer is changed after ctrl-z
    Posted: 2018 Feb 11 at 8:50am

User Information:

Cinema 4D Version:   R18 
Platform:   Windows  ;   
Language(s):     C++  ;   


I have a BaseLink pointing to a BaseMaterial.
If I change the material and then press ctrl-z, BaseLink shows to a different pointer. 
Is this behavior normal ?
Thank you for your time.
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Andreas Block View Drop Down
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Joined: 2014 Oct 01
Location: Hannover
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Posts: 1878
Direct Link To This Post Posted: 2018 Feb 12 at 5:30am

yes, this is normal or expected behavior. Depending on the type of an created undo step, an entity may get copied onto the undo stack. Then later on, when the action is being undone, the copy gets moved back into the scene.

SDK Support Engineer
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