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BaseLink pointer is changed after ctrl-z

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peterakos View Drop Down
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Post Options Post Options   Quote peterakos Quote  Post ReplyReply Direct Link To This Post Topic: BaseLink pointer is changed after ctrl-z
    Posted: 2018 Feb 11 at 8:50am

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Cinema 4D Version:   R18 
Platform:   Windows  ;   
Language(s):     C++  ;   

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Hello.
I have a BaseLink pointing to a BaseMaterial.
If I change the material and then press ctrl-z, BaseLink shows to a different pointer. 
Is this behavior normal ?
Thank you for your time.
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Andreas Block View Drop Down
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Post Options Post Options   Quote Andreas Block Quote  Post ReplyReply Direct Link To This Post Posted: 2018 Feb 12 at 5:30am
Hi,

yes, this is normal or expected behavior. Depending on the type of an created undo step, an entity may get copied onto the undo stack. Then later on, when the action is being undone, the copy gets moved back into the scene.

Cheers,
Andreas
SDK Support Engineer
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