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Hide GVO return

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WickedP View Drop Down
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Post Options Post Options   Quote WickedP Quote  Post ReplyReply Direct Link To This Post Topic: Hide GVO return
    Posted: 2018 Jun 28 at 4:37am

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Cinema 4D Version:    
Platform:   Windows  ;   
Language(s):     C++  ;   

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Hi folks,

is it possible to hide an object returned in GVO from the viewport draw? I tried setting the following:

cube->ChangeNBit(NBIT_EHIDE,NBITCONTROL_SET);

to no avail.

WP.
WickedP® Developer
http://www.wickedp.com
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Andreas Block View Drop Down
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Post Options Post Options   Quote Andreas Block Quote  Post ReplyReply Direct Link To This Post Posted: 2018 Jun 29 at 8:02am
Hi,

you can use SetEditorMode() and SetRenderMode() to switch visibility of a returned object.

Cheers,
Andreas
SDK Support Engineer
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Post Options Post Options   Quote WickedP Quote  Post ReplyReply Direct Link To This Post Posted: 2018 Jun 30 at 2:38am
Thanks Andreas,

that should do it! Thumbs Up

WP.
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