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Subject: RE: Re: Render aware code?|
From: Daniel Forslund
Date: 9/30/2000 11:15 AM GMT
>No. Plugins should never care whether >they are being evaluated in the editor or >in the renderer.
How about the particle emitter? The fact that it knows if it's rendered or in the editor is one major feature. There could be many other plugins (or perhaps "tag" is the proper name) that would benefit from it. Isn't there some way of determining?
>> Any info on this in particular and C4DXL's
>> pipeline in general would be very welcome.
>Look in the reference manual at page 90
>("The drawing pipeline").
I'm more interested to in what way the info is passed to the rendering engine and how it is evaluated. AFAIK, the chapter deals only with the drawing pipeline?